About Equipe EVOKE
This is not a simulation. You are about to tackle real problems.
Land fills, Recycling, Water Pollution, e-Waste, Rainforests, etc. And along the way you will discover new insights, challenges and beauty in places you never noticed before.
Welcome to the Evoke Network. Welcome to your crash course in saving the earth.
There’s an old saying here: ”If you have a problem, and you can’t solve it alone, evoke it.” When we evoke, we look for creative solutions. We use whatever resources we have. We get as many people involved as possible. We take risks. We come up with ideas that have never been tried before.
An evoke is an urgent call to innovation. If you found this message, then it is your destiny to join us.
Equipe EVOKE is a learning game that challenges people around the world, and especially in Brazil, to tackle the problems of waste and the environment. Each week, a new episode is released with a set of missions. Players complete missions by submitting evidence of their work - with photos, blog posts or videos. Each mission develops skills, which are voted up by other players. As players accrue skills, they earn recognition badges.
Equipe EVOKE is based on Urgent EVOKE, launched by the World Bank Institute in 2010 for the young game-changers of South Africa.
Equipe EVOKE was developed by the World Bank InfoDev program.
Credits
Created by the World Bank InfoDev Program with funding from the Government of Brazil, the Government of South Korea and the Government of the United Kingdom.
Sponsorship from Hewlett Packard
Executive Producer: Bob Hawkins
Brazil Coordinator: Eduardo Costa
InfoDev Management: Valerie D’Costa
InfoDev Operations: Stig Trommer
InfoDev Operations: Rachel Fano
IndoDev Operations: Mather Pfeiffenberger
InfoDev Operations: Alexandrie Majdalani
InfoDev Operations: Henna Lee
Creative Team
Trailer: Kiyash Monsef
Story: Kiyash Monsef
Written by: Estavao Ribeiro
Graphic Novel by: Mario Cau
Colors: Caio Souza
Learning Design
Lead Designer: Reinhold Steinbeck
Lead Designer: Keith Yocam
Learning Assessment Quality Review: Dan Buckley
Learning Assessment Quality Review: Maria Langworthy
Game Design
Natron Baxter Applied Gaming
Nathan Verrill
Matthew Jensen
Web Design
Ryan Larson
Kat Neville
Web Development
Mark Borcherding
Elliott Draper
Pete Eveleigh
The Able Few
Community Management
Sérgio Schüler
Denyse Cohen
Hannah Kim
Karina Baba
Player Research
CERTI Foundation
Rafael Savi
Mourylise Heymer
Tatiana Schriner
Scientific Consultation
Marty Perreault -- National Academy of Sciences: Science and Entertainment Exchange
Carlos Henrique de Brito Cruz
Jose Galizia Tundisi
Evaluation
Ed Gaible
Brazil Partners
The Genesis Institute
INDT -- Instituto Nokia de Technolgia
MJV
Translation
Sérgio Schüler
